Completed
- Neck Hole
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Classroom Contents
Warhammer 40K Ultramarine Model and Base - Part 2: Emblem Details and Surface Modeling
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- 1 - Intro
- 2 - Dynamic Subdivision
- 3 - YouTube Thumbnail
- 4 - Creating Filler body
- 5 - 3D Printing Resources
- 6 - Backpack Boolean
- 7 - Custom Rivet Brush
- 8 - Backpack Vent Detail
- 9 - Boolean Panel Cuts
- 10 - Backpack Top Panel ZModeler
- 11 - Spotlight Painting reference
- 12 - Chest Bevel
- 13 - Chest Skull
- 14 - Ornate Chest Feather Creation
- 15 - Matching Surface Curvature
- 16 - Neck Hole
- 17 - ZRemesh and Project History
- 18 - Torso ratchet detail
- 19 - Hose Ridges
- 20 - Helmet ear boolean detail
- 21 - Rivet IMM
- 22 - Gloves
- 23 - Alpha stamp detail
- 24 - Forearm detail
- 25 - Polygroup painting
- 26 - Belt Detail
- 27 - Thigh Detail
- 28 - Thigh Panel Cuts
- 29 - Morph Target Panel Cuts
- 30 - Calf Panel Cuts and details
- 31 - Transpose Master