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- Intro
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Classroom Contents
Warhammer 40k Ultramarine Model and Base Creation - Part 1
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- 1 - Intro
- 2 - CAD size setup
- 3 - Cleaning up CAD models
- 4 - Measuring with Transpose
- 5 - Leg Creation
- 6 - Subtool Versions
- 7 - ZModeler Simple Objects
- 8 - ZModeler Brush Hotkeys
- 9 - ZModeler Retopologize
- 10 - Topology Brush Retopology
- 11 - ZSphere Retopology
- 12 - Splitting Concept Meshes
- 13 - Fusion 360
- 14 - Base Terrain
- 15 - Custom Skeleton Brush
- 16 - Fibermesh Grass
- 17 - Custom Rock Brush
- 18 - Brick Noise
- 19 - Polypaint Terrain
- 20 - Polypaint Adjust