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Concepts and dependencies
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Classroom Contents
Using Concepts - C++ Design in a Concept World - Part 2 of 2
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- 1 Intro
- 2 How are constraints evaluated
- 3 Subsumption
- 4 Finding Concepts
- 5 Example
- 6 Chrono Implementation
- 7 Writing a Concept
- 8 Time Duration
- 9 Options
- 10 Partial concepts
- 11 Final thoughts
- 12 Static polymorphism
- 13 Paradigms
- 14 Design Principles
- 15 Decomposition
- 16 Concepts and dependencies
- 17 Evolvability and readability