Unreal Engine and Kinect Integration for Immersive Experiences

Unreal Engine and Kinect Integration for Immersive Experiences

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- Adding the Cinematic Camera Actor to the Project

7 of 13

7 of 13

- Adding the Cinematic Camera Actor to the Project

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Unreal Engine and Kinect Integration for Immersive Experiences

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  1. 1 - Connecting Connect V2 to Unreal Engine
  2. 2 - Renaming Channels and Filtering
  3. 3 - Setting Up a New Project in Unreal
  4. 4 - Installing the Virtual Camera Plugin
  5. 5 - Changing System Parameters
  6. 6 - Adding Collisions
  7. 7 - Adding the Cinematic Camera Actor to the Project
  8. 8 - Adding Player Controller
  9. 9 - Setting Up Camera Views and Particle Systems
  10. 10 - Adding OSC Control to Objects in Unreal Engine
  11. 11 - Parsing OSC messages and adjusting positions
  12. 12 - Setting up the Niagara systems
  13. 13 - More TouchDesigner and Immersive Content

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