Completed
- Creating custom signals
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Classroom Contents
The Ultimate Introduction to Godot 4
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- 1 - Intro
- 2 - Sponsor NordPass Business
- 3 - What is Godot
- 4 - Scenes and Nodes
- 5 - Working with code
- 6 - More on code
- 7 - Delta
- 8 - Getting input
- 9 - More on nodes
- 10 - Physics!
- 11 - Signals +Area
- 12 - Creating custom signals
- 13 - Creating custom scenes
- 14 - RigidBody2D
- 15 - Using a camera
- 16 - Tilemaps
- 17 - Tilemaps and physics
- 18 - Emitting particles
- 19 - Lights
- 20 - Animations
- 21 - Tweens
- 22 - Connecting the laser to the level
- 23 - Inheritance
- 24 - Creating the inside level
- 25 - Adding a level transition
- 26 - Getting started with user interfaces
- 27 - Adding the health bar to the UI
- 28 - Making the UI interactive
- 29 - Adding color to the UI
- 30 - Prettier transitions
- 31 - Creating items
- 32 - SetGet
- 33 - Creating crates
- 34 - Expanding the inside level
- 35 - Creating the scout
- 36 - Creating the grenade
- 37 - Scout & Health
- 38 - Player & Health
- 39 - Shaders