The Ultimate Introduction to Godot 4

The Ultimate Introduction to Godot 4

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- Intro

1 of 39

1 of 39

- Intro

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Classroom Contents

The Ultimate Introduction to Godot 4

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  1. 1 - Intro
  2. 2 - Sponsor NordPass Business
  3. 3 - What is Godot
  4. 4 - Scenes and Nodes
  5. 5 - Working with code
  6. 6 - More on code
  7. 7 - Delta
  8. 8 - Getting input
  9. 9 - More on nodes
  10. 10 - Physics!
  11. 11 - Signals +Area
  12. 12 - Creating custom signals
  13. 13 - Creating custom scenes
  14. 14 - RigidBody2D
  15. 15 - Using a camera
  16. 16 - Tilemaps
  17. 17 - Tilemaps and physics
  18. 18 - Emitting particles
  19. 19 - Lights
  20. 20 - Animations
  21. 21 - Tweens
  22. 22 - Connecting the laser to the level
  23. 23 - Inheritance
  24. 24 - Creating the inside level
  25. 25 - Adding a level transition
  26. 26 - Getting started with user interfaces
  27. 27 - Adding the health bar to the UI
  28. 28 - Making the UI interactive
  29. 29 - Adding color to the UI
  30. 30 - Prettier transitions
  31. 31 - Creating items
  32. 32 - SetGet
  33. 33 - Creating crates
  34. 34 - Expanding the inside level
  35. 35 - Creating the scout
  36. 36 - Creating the grenade
  37. 37 - Scout & Health
  38. 38 - Player & Health
  39. 39 - Shaders

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