Surviving in a Microservices Team

Surviving in a Microservices Team

Spring I/O via YouTube Direct link

Reactive

24 of 45

24 of 45

Reactive

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Classroom Contents

Surviving in a Microservices Team

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  1. 1 Introduction
  2. 2 Why Microservices
  3. 3 Advantages
  4. 4 Infrastructure
  5. 5 Logging
  6. 6 Metrics
  7. 7 Deployment
  8. 8 Continuous Integration
  9. 9 Service Template
  10. 10 Sharing Code
  11. 11 Multiple Environments
  12. 12 Engineering Time
  13. 13 Architecture
  14. 14 Technology
  15. 15 Testing
  16. 16 HTTP
  17. 17 Asynchronous Events
  18. 18 Deadletter Mechanism
  19. 19 Rabbit
  20. 20 Kafka
  21. 21 Locality of Reference
  22. 22 Microservices Architecture
  23. 23 CQRS
  24. 24 Reactive
  25. 25 Create new services
  26. 26 Domaindriven design
  27. 27 Dont create services
  28. 28 Conways
  29. 29 Feature Changes
  30. 30 Cross Boundaries
  31. 31 Code Reviews
  32. 32 Release Process
  33. 33 Continuous Delivery
  34. 34 Monitoring
  35. 35 Troubleshooting
  36. 36 Stripe
  37. 37 increment
  38. 38 adding more process
  39. 39 high freedom high responsibility
  40. 40 deployment pipeline
  41. 41 miscellaneous advice
  42. 42 service names
  43. 43 new feature
  44. 44 summary
  45. 45 conclusion

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