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Architecture
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Classroom Contents
Surviving in a Microservices Team
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- 1 Introduction
- 2 Why Microservices
- 3 Advantages
- 4 Infrastructure
- 5 Logging
- 6 Metrics
- 7 Deployment
- 8 Continuous Integration
- 9 Service Template
- 10 Sharing Code
- 11 Multiple Environments
- 12 Engineering Time
- 13 Architecture
- 14 Technology
- 15 Testing
- 16 HTTP
- 17 Asynchronous Events
- 18 Deadletter Mechanism
- 19 Rabbit
- 20 Kafka
- 21 Locality of Reference
- 22 Microservices Architecture
- 23 CQRS
- 24 Reactive
- 25 Create new services
- 26 Domaindriven design
- 27 Dont create services
- 28 Conways
- 29 Feature Changes
- 30 Cross Boundaries
- 31 Code Reviews
- 32 Release Process
- 33 Continuous Delivery
- 34 Monitoring
- 35 Troubleshooting
- 36 Stripe
- 37 increment
- 38 adding more process
- 39 high freedom high responsibility
- 40 deployment pipeline
- 41 miscellaneous advice
- 42 service names
- 43 new feature
- 44 summary
- 45 conclusion