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State Three Things a Key Concept is...
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Sunless Skies - A Narrative Postmortem
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- 1 Intro
- 2 FAILBETTER GAMES
- 3 Key Narrative Challenges
- 4 Phase A: Narrative Pillars
- 5 Deciding our Narrative Pillars
- 6 Conceal your Hand
- 7 Mind your Manners
- 8 Phase B: Narrative Documentation
- 9 Narrative Documentation Process
- 10 Look for Recurring Feedback
- 11 State Three Things a Key Concept is...
- 12 Example: the Peacock Wind
- 13 The Brabazon Workworld
- 14 Dangers in the Dark
- 15 The Blue Kingdom: a Domain of the Dead
- 16 Sunless Skies: a Narrative Postmortem
- 17 A successful pitch...
- 18 Understanding
- 19 Distillation
- 20 Phase 3: the Director's Role
- 21 Wrap-up: Benefits of Good Pitching
- 22 Sunless Skies Consultations
- 23 Case Study: Colonialism Consultation
- 24 Case Study 2: Trans/NB Representation
- 25 Aims of a Consultation
- 26 When to Look for a Consultant
- 27 Tips for Finding a Consultant
- 28 Consultants need...
- 29 Consultation Structure