Space Invaders Clone in C# - Code Review and Optimization

Space Invaders Clone in C# - Code Review and Optimization

The Cherno via YouTube Direct link

- What a big deal is to Cherno

6 of 17

6 of 17

- What a big deal is to Cherno

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Space Invaders Clone in C# - Code Review and Optimization

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  1. 1 - What we're doing today
  2. 2 - Playing the game
  3. 3 - Looking at the project
  4. 4 - What if it returns null?
  5. 5 - Keep your scopes tight!
  6. 6 - What a big deal is to Cherno
  7. 7 - Optimizing for loops
  8. 8 - Always consider performance
  9. 9 - Organizing and re-using code via abstraction
  10. 10 - We ate an entire chicken for lunch
  11. 11 - Don't go too far with abstraction
  12. 12 - Intro cinematic animation
  13. 13 - State machine
  14. 14 - Using the visual editor to your advantage
  15. 15 - How to move aliens in a space invaders game
  16. 16 - Delta time should be limited
  17. 17 - Alien AI behavior and gameplay programming

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