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- Refining and Adding Animation on Specific Axis
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Classroom Contents
Learning Animation in Source Filmmaker - The Absolute Basics of Animation
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- 1 - wow it was close
- 2 - PLEASE WATCH THE VALVE TUTORIALS BEFORE THIS
- 3 - How 3D Animation Works
- 4 - The Bouncing Ball Exercise
- 5 - Adjusting Spline Tangents, Movement over Time in the Graph Editor
- 6 - Adjusting the Timing of an Animation
- 7 - Tangents
- 8 - Another way: Bouncing Ball with Tangents and Inbetweens
- 9 - Adding Inbetweens to Detail Movement
- 10 - Refining and Adding Animation on Specific Axis
- 11 - #6: Slow-In and Slow-Out
- 12 - #7: Arcs
- 13 - Outro and Why it's Important to Know the Basics