Learning Animation in Source Filmmaker - The Absolute Basics of Animation

Learning Animation in Source Filmmaker - The Absolute Basics of Animation

TTMR via YouTube Direct link

- Tangents

7 of 13

7 of 13

- Tangents

Class Central Classrooms beta

YouTube videos curated by Class Central.

Classroom Contents

Learning Animation in Source Filmmaker - The Absolute Basics of Animation

Automatically move to the next video in the Classroom when playback concludes

  1. 1 - wow it was close
  2. 2 - PLEASE WATCH THE VALVE TUTORIALS BEFORE THIS
  3. 3 - How 3D Animation Works
  4. 4 - The Bouncing Ball Exercise
  5. 5 - Adjusting Spline Tangents, Movement over Time in the Graph Editor
  6. 6 - Adjusting the Timing of an Animation
  7. 7 - Tangents
  8. 8 - Another way: Bouncing Ball with Tangents and Inbetweens
  9. 9 - Adding Inbetweens to Detail Movement
  10. 10 - Refining and Adding Animation on Specific Axis
  11. 11 - #6: Slow-In and Slow-Out
  12. 12 - #7: Arcs
  13. 13 - Outro and Why it's Important to Know the Basics

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.