How to Use the Max Graphical Programming Language

How to Use the Max Graphical Programming Language

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NetMaxhole

39 of 42

39 of 42

NetMaxhole

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How to Use the Max Graphical Programming Language

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  1. 1 Intro
  2. 2 Max Project
  3. 3 Inputs and Outputs
  4. 4 Max Objects
  5. 5 Max Patch
  6. 6 Discovering Objects
  7. 7 Max Help
  8. 8 Online Documentation
  9. 9 Customizing Objects
  10. 10 Print Object
  11. 11 Message Object
  12. 12 Patch Cables
  13. 13 Patcher Object
  14. 14 Custom Object
  15. 15 Data Types
  16. 16 Message Objects
  17. 17 Float
  18. 18 Bang
  19. 19 List
  20. 20 Other Types
  21. 21 Lists
  22. 22 OnOff
  23. 23 Twitch Input
  24. 24 Bird with Twitch
  25. 25 Object Documentation
  26. 26 Playground Patch
  27. 27 UI Objects
  28. 28 Play Around
  29. 29 App Store
  30. 30 Objects
  31. 31 MacOS
  32. 32 JavaScript
  33. 33 Repo
  34. 34 Limitations
  35. 35 Simple
  36. 36 Conversion Pathways
  37. 37 Presentation Mode
  38. 38 Demo
  39. 39 NetMaxhole
  40. 40 Autobot
  41. 41 MIDI
  42. 42 Shift Register

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