Profiling and Optimization in UE4 - Unreal Indie Dev Days 2019 - Unreal Engine

Profiling and Optimization in UE4 - Unreal Indie Dev Days 2019 - Unreal Engine

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Intro

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1 of 22

Intro

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Profiling and Optimization in UE4 - Unreal Indie Dev Days 2019 - Unreal Engine

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  1. 1 Intro
  2. 2 Why have control of the performance?
  3. 3 Avoid thinking
  4. 4 Good practices
  5. 5 Identifying bottlenecks
  6. 6 Analysis of a frame
  7. 7 Generate a Chart Over a period of time
  8. 8 Profiling (CPU)
  9. 9 Unreal Insights
  10. 10 Game thread
  11. 11 Tick, tick, tick... BOOM!
  12. 12 Convert per-tick Blueprint work to C++
  13. 13 Convert complex functionality to C++
  14. 14 Animation Fast Path
  15. 15 Draw thread
  16. 16 Reducing draw calls
  17. 17 GPU thread
  18. 18 GPU Profiling
  19. 19 Overshading
  20. 20 Quad Overdraw
  21. 21 Shader Complexity
  22. 22 Light Complexity

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