Completed
Assets
Class Central Classrooms beta
YouTube videos curated by Class Central.
Classroom Contents
OpenGL and CUDA-Based Tessellation
Automatically move to the next video in the Classroom when playback concludes
- 1 Introduction
- 2 Outline
- 3 Visual Quality
- 4 OpenGL Pipeline
- 5 Decision Control Shader
- 6 Vertex Placement
- 7 Decision Evaluation
- 8 Use Case
- 9 Culling
- 10 Summary
- 11 Brent Ossur
- 12 CUDA Tessellation Levels
- 13 CUDA Tessellation Implementation
- 14 Tessellation Demo
- 15 Contact Info
- 16 Miguel Ortega
- 17 Olden Time
- 18 Art Department
- 19 Assets
- 20 Mountains
- 21 Terrain Templates
- 22 Jigsaw Puzzle
- 23 Cliff Shot
- 24 Mountain Texture
- 25 Example