Creativity in the Age of Invention

Creativity in the Age of Invention

SXSW via YouTube Direct link

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26 of 28

26 of 28

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Classroom Contents

Creativity in the Age of Invention

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  1. 1 Introduction
  2. 2 Why does PR need a chief creative officer
  3. 3 Why product people need to lead
  4. 4 Data and technology
  5. 5 Technology and creativity
  6. 6 The Gramophone
  7. 7 Technology Takes Time
  8. 8 Creativity and Execution
  9. 9 The Internet and Creativity
  10. 10 How Technology Affects Creativity
  11. 11 What is Experience
  12. 12 Experience and Innovation
  13. 13 The Orion System
  14. 14 Simplicity and possibility
  15. 15 Team structure
  16. 16 Design problem
  17. 17 The RJ model
  18. 18 The crisis in the industry
  19. 19 The big idea
  20. 20 Exponential growth
  21. 21 Instagram stories
  22. 22 Its a crisis
  23. 23 Back to the beginning
  24. 24 Master the new medium
  25. 25 How can we change the situation
  26. 26 Ego
  27. 27 Creative grammar
  28. 28 Breaking up the traditional structure

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