Hacking Magic - The Gathering - MRMCD2019

Hacking Magic - The Gathering - MRMCD2019

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Zero Mana is always dangerous

8 of 28

8 of 28

Zero Mana is always dangerous

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Hacking Magic - The Gathering - MRMCD2019

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  1. 1 Einleitung
  2. 2 Chaos confetti Orb
  3. 3 History of the time vault
  4. 4 Turn order
  5. 5 Dealing with infinity
  6. 6 Flash
  7. 7 Unlimited Live Combos
  8. 8 Zero Mana is always dangerous
  9. 9 Aluren
  10. 10 Myr Retriever
  11. 11 Transforming Objects
  12. 12 Living Lands
  13. 13 Transforming Resources - one time
  14. 14 Resource Transformation Examples
  15. 15 Transforming Resources - useful
  16. 16 Zone Changes and Symetrical Effects
  17. 17 Obliterate
  18. 18 Combo within the Shadowmoor Block
  19. 19 Copy Stuff can be dangerous
  20. 20 Isochron Scepter and Split cards
  21. 21 Combo with Creatures as a resource
  22. 22 Infinite Damage at a budget
  23. 23 Bluffing/ intimidation
  24. 24 Storage matrix
  25. 25 Cards that screw with base game mechanics/assumptions
  26. 26 Geschenkt ist noch zu teuer
  27. 27 Winning the game cards
  28. 28 Battle of wits

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