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Hacking Magic - The Gathering - MRMCD2019
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- 1 Einleitung
- 2 Chaos confetti Orb
- 3 History of the time vault
- 4 Turn order
- 5 Dealing with infinity
- 6 Flash
- 7 Unlimited Live Combos
- 8 Zero Mana is always dangerous
- 9 Aluren
- 10 Myr Retriever
- 11 Transforming Objects
- 12 Living Lands
- 13 Transforming Resources - one time
- 14 Resource Transformation Examples
- 15 Transforming Resources - useful
- 16 Zone Changes and Symetrical Effects
- 17 Obliterate
- 18 Combo within the Shadowmoor Block
- 19 Copy Stuff can be dangerous
- 20 Isochron Scepter and Split cards
- 21 Combo with Creatures as a resource
- 22 Infinite Damage at a budget
- 23 Bluffing/ intimidation
- 24 Storage matrix
- 25 Cards that screw with base game mechanics/assumptions
- 26 Geschenkt ist noch zu teuer
- 27 Winning the game cards
- 28 Battle of wits