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- Reference imagery
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Classroom Contents
Motion Design Process - Art Direction & Style Frames
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- 1 - Nidia's Motion Design Reel
- 2 - What are Style Frames?
- 3 - Microsoft Office 365, created at Tendril
- 4 - Early design explorations for MS Office 365
- 5 - How they coordinated the live-action shoot with Microsoft
- 6 - Exhausting design explorations
- 7 - Why being a jack of all trades makes you a better art director
- 8 - Why you should have a general understanding of production and photography
- 9 - How to make 3d look real
- 10 - HP The Power to Reinvent Beauty project
- 11 - The thought process behind Craftmanship
- 12 - Utilizing real-world elements
- 13 - What is “Photo-Bashing?”
- 14 - Sculpting in Cinema 4D
- 15 - Why it's good to have multiple skills
- 16 - Title design for Semi-Permanent Festival in 2019
- 17 - How to communicate the idea of “collaboration”
- 18 - Reference imagery
- 19 - Starting the process with animation tests in C4D
- 20 - Creating animated loops for a project for Reserva
- 21 - Using mood boards to communicate ideas
- 22 - Early cloth simulations in Maya
- 23 - changing directions with clients
- 24 - Recap & tips for young motion designers
- 25 - Emulate who you admire
- 26 - An artist is never finished