Modelling Evolution in Structured Populations Using Multiplayer Interactions

Modelling Evolution in Structured Populations Using Multiplayer Interactions

GERAD Research Center via YouTube Direct link

The independent process

9 of 28

9 of 28

The independent process

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Modelling Evolution in Structured Populations Using Multiplayer Interactions

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  1. 1 Intro
  2. 2 What is an evolutionary game?
  3. 3 Analysing evolutionary games
  4. 4 Evolution on graphs
  5. 5 Evolutionary dynamics on graphs
  6. 6 Evolutionary dynamics on 3 and 4 vertex graphs
  7. 7 A limitation of evolutionary graph theory
  8. 8 The population and its distribution
  9. 9 The independent process
  10. 10 Fitness
  11. 11 The territorial raider model I
  12. 12 The BDB dynamics
  13. 13 General evolutionary dynamics
  14. 14 A multi-player public goods game
  15. 15 Cooperator fixation probability in a Defector populati
  16. 16 Evolution in a subdivided population
  17. 17 Representation of a generalised population
  18. 18 Fixation probabilities for the DBD and DBB dynamics
  19. 19 The Markov movement model
  20. 20 Movement strategies
  21. 21 Evolution over the complete graph
  22. 22 Evolution over the circle graph
  23. 23 Evolution over the star graph
  24. 24 Outline
  25. 25 Correlated movement II
  26. 26 The wheel and base model I
  27. 27 The well-mixed population scenario
  28. 28 Incentive functions for non-threshold dilemmas

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