Modeling in Blender for Complete Beginners

Modeling in Blender for Complete Beginners

Joey Carlino via YouTube Direct link

- Cafe building

39 of 60

39 of 60

- Cafe building

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Classroom Contents

Modeling in Blender for Complete Beginners

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  1. 1 - Setup
  2. 2 - Edit mode
  3. 3 - Vertex, edge, face select
  4. 4 - Tools
  5. 5 - Extrude
  6. 6 - Bevel
  7. 7 - Inset
  8. 8 - Loop Cut
  9. 9 - Quads
  10. 10 - Knife
  11. 11 - Bisect
  12. 12 - Poly build
  13. 13 - Spin
  14. 14 - Subdivide
  15. 15 - Smooth
  16. 16 - Shrink / fatten
  17. 17 - Normals
  18. 18 - Shear
  19. 19 - To sphere
  20. 20 - Extra extrude tips
  21. 21 - Extrude along normals
  22. 22 - Extrude individual faces
  23. 23 - Extrude manifold
  24. 24 - Extrude to cursor
  25. 25 - Bevel profile shape
  26. 26 - Poke faces / triangulate
  27. 27 - Vertex slide
  28. 28 - Proportional editing
  29. 29 - Deleting and filling
  30. 30 - Separate and join
  31. 31 - Selecting tips
  32. 32 - Pivot point
  33. 33 - Bridge faces
  34. 34 - Merging
  35. 35 - Subdivision surface modifier
  36. 36 - Mirror modifier
  37. 37 - Applying modifiers
  38. 38 - Crate model
  39. 39 - Cafe building
  40. 40 - Image references
  41. 41 - Cash register
  42. 42 - Lamps
  43. 43 - Table
  44. 44 - Stool
  45. 45 - Carafe
  46. 46 - Plate
  47. 47 - Mug
  48. 48 - Vase
  49. 49 - Flower
  50. 50 - Vent
  51. 51 - Apple
  52. 52 - Apple box
  53. 53 - Counter
  54. 54 - Espresso machine
  55. 55 - Bicycle
  56. 56 - Edge split
  57. 57 - Camera
  58. 58 - Final position
  59. 59 - Materials and lights
  60. 60 - Render

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