ZBrush 2021.7 Tips and Tricks: Mech Bison Creation, 3D Modeling, and Character Drawing

ZBrush 2021.7 Tips and Tricks: Mech Bison Creation, 3D Modeling, and Character Drawing

Michael Pavlovich via YouTube Direct link

- Interpolate Stroke

22 of 30

22 of 30

- Interpolate Stroke

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ZBrush 2021.7 Tips and Tricks: Mech Bison Creation, 3D Modeling, and Character Drawing

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  1. 1 - Intro
  2. 2 - Bison Scene Breakdown
  3. 3 - Bison Teaser Hierarchy Parent Animation
  4. 4 - Vegas Pro Bison Scene Setup
  5. 5 - Film Type Changing
  6. 6 - Film Deterioration
  7. 7 - Making a Shirt
  8. 8 - Slicing Seams in a Shirt
  9. 9 - Adding Wrinkles to Shirt
  10. 10 - Adding Seam Ridges to Shirt
  11. 11 - Knife Brush
  12. 12 - Polygroup Regroup Visible
  13. 13 - Morph Targets on Imported Surfaces
  14. 14 - Making the Oil Pan with Knife and Arc Brushes
  15. 15 - Making the Oil Filter with ZModeler
  16. 16 - Spotlight Booleans
  17. 17 - Resetting Material Assignments
  18. 18 - Bison Substance Painter Breakdown
  19. 19 - Substance Painter Emissive Intensity and Glare
  20. 20 - IRay Render
  21. 21 - Replay Last and Last Relative
  22. 22 - Interpolate Stroke
  23. 23 - Head Features Cheat Sheet Model
  24. 24 - Skull Construction Cheat Sheet Model
  25. 25 - Drawing Constructive Head Framework
  26. 26 - Drawing Masculine Features
  27. 27 - Drawing Feminine Features
  28. 28 - Loomis Construction Cartoon Head
  29. 29 - Ninja Turtle Nightmare Fuel
  30. 30 - Ninja Turtle Mullet

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