Completed
- Film Type Changing
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Classroom Contents
ZBrush 2021.7 Tips and Tricks: Mech Bison Creation, 3D Modeling, and Character Drawing
Automatically move to the next video in the Classroom when playback concludes
- 1 - Intro
- 2 - Bison Scene Breakdown
- 3 - Bison Teaser Hierarchy Parent Animation
- 4 - Vegas Pro Bison Scene Setup
- 5 - Film Type Changing
- 6 - Film Deterioration
- 7 - Making a Shirt
- 8 - Slicing Seams in a Shirt
- 9 - Adding Wrinkles to Shirt
- 10 - Adding Seam Ridges to Shirt
- 11 - Knife Brush
- 12 - Polygroup Regroup Visible
- 13 - Morph Targets on Imported Surfaces
- 14 - Making the Oil Pan with Knife and Arc Brushes
- 15 - Making the Oil Filter with ZModeler
- 16 - Spotlight Booleans
- 17 - Resetting Material Assignments
- 18 - Bison Substance Painter Breakdown
- 19 - Substance Painter Emissive Intensity and Glare
- 20 - IRay Render
- 21 - Replay Last and Last Relative
- 22 - Interpolate Stroke
- 23 - Head Features Cheat Sheet Model
- 24 - Skull Construction Cheat Sheet Model
- 25 - Drawing Constructive Head Framework
- 26 - Drawing Masculine Features
- 27 - Drawing Feminine Features
- 28 - Loomis Construction Cartoon Head
- 29 - Ninja Turtle Nightmare Fuel
- 30 - Ninja Turtle Mullet