Lerp Smoothing: A Journey of Decay and Delta Time

Lerp Smoothing: A Journey of Decay and Delta Time

Freya Holmér via YouTube Direct link

Summary

11 of 16

11 of 16

Summary

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Classroom Contents

Lerp Smoothing: A Journey of Decay and Delta Time

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  1. 1 Start
  2. 2 How to lerp smooth
  3. 3 The problem of framerate dependence
  4. 4 Linear motion
  5. 5 What is lerp?
  6. 6 The non-linear behavior of lerp smoothing
  7. 7 Finding continuity
  8. 8 Unraveling recursion
  9. 9 Going framerate independent
  10. 10 Half-Life
  11. 11 Summary
  12. 12 tldr the useful part you want to copy/paste
  13. 13 Q: How important is experimenting with math?
  14. 14 Bonus slide: Differential calculus
  15. 15 Bonus slide: Spring physics
  16. 16 Outro

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