Learn Stylized Shading with Shader Graph

Learn Stylized Shading with Shader Graph

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Calculating a simple specular

12 of 28

12 of 28

Calculating a simple specular

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Classroom Contents

Learn Stylized Shading with Shader Graph

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  1. 1 Intro
  2. 2 In this presentation
  3. 3 Shader Graph
  4. 4 "Stylised" look
  5. 5 Getting main light information
  6. 6 Lambert lighting model
  7. 7 Dot product (of two vectors)
  8. 8 File mode
  9. 9 Lambert lighting with shadows
  10. 10 Put the Custom Function node in a Sub-Graph
  11. 11 Visualise your values!
  12. 12 Calculating a simple specular
  13. 13 The position of a specular effect
  14. 14 Lambert model with Specular
  15. 15 The final graph
  16. 16 Lighting and shadows
  17. 17 Step operation
  18. 18 Gradient (or "ramp") shading
  19. 19 The hard transition on light and shadows
  20. 20 Using gradients
  21. 21 Pre-processing textures
  22. 22 The painted specular
  23. 23 Creating the paint dabs
  24. 24 Using them as specular
  25. 25 The backlight halo
  26. 26 The side shine
  27. 27 The graph
  28. 28 Want to learn more?

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