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Lesson 14: Create a prototype - Figma for UX/UI Design master course
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Classroom Contents
Learn Figma for UX/UI Design
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- 1 Introduction - Figma for UX/UI Design tutorial [Lesson 1]
- 2 What is Figma - Figma for UX/UI Design tutorial [Lesson 2]
- 3 Figma for UX/UI Design tutorial - Course file [Lesson 3]
- 4 Setting up a project - Figma for UX/UI Design tutorial [Lesson 4]
- 5 Import from Sketch - Figma for UX/UI Design tutorial [Lesson 5]
- 6 Set up frames and working with pages - Figma for UX/UI Design tutorial [Lesson 6]
- 7 Create and edit shapes - Figma for UX/UI Design tutorial [Lesson 7]
- 8 Drawing - Learn Figma for UX/UI Design tutorial [Lesson 8]
- 9 Images and maskings - Figma for UX/UI Design tutorial [Lesson 9]
- 10 Adding & formating layers - Figma for UX/UI Design tutorial [Lesson 10]
- 11 Components - Figma for UX/UI Design tutorial [Lesson 11]
- 12 Lesson 12: Constraints & Versioning - Figma for UX/UI Design master course
- 13 Lesson 13: Understanding prototyping - Figma for UX/UI Design master course
- 14 Lesson 14: Create a prototype - Figma for UX/UI Design master course
- 15 Lesson 15: Team setup and creating a team project - Figma for UX/UI Design master course
- 16 Lesson 16: Team libraries - Figma for UX/UI Design master course
- 17 Lesson 17: Previewing - Learn Figma for UX/UI Design master course
- 18 Lesson 18: Sharing files - Learn Figma for UX/UI Design master course
- 19 Lesson 19: Commenting - Learn Figma for UX/UI Design master course
- 20 Lesson 20: Exporting assets - Learn Figma for UX/UI Design master course
- 21 Lesson 21: Conclusion - Learn Figma for UX/UI Design master course