React for Game Development

React for Game Development

React Conferences by GitNation via YouTube Direct link

ENTITIES IN A TREE STRUCTURE

15 of 20

15 of 20

ENTITIES IN A TREE STRUCTURE

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React for Game Development

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  1. 1 Johannes Stein React for Game Development
  2. 2 HOW DOES A GAME WORK?
  3. 3 EVENT-BASED GAMES
  4. 4 GAME PROGRESSES WITH EVENTS
  5. 5 GAME-LOOP BASED GAMES
  6. 6 GAME LOOP
  7. 7 ALLOWS THE EXECUTION OF ACTIONS EVERY FRAME
  8. 8 DIRTY RECTANGLE CHECKING
  9. 9 YOU KNOW HOW WE ARE RE-DRAWING EVERYTHING EACH FRAME?
  10. 10 ENTITY COMPONENT PATTERN
  11. 11 COMPOSITION OVER INHERITANCE
  12. 12 IN GAME DEVELOPMENT TERMINOLOGY...
  13. 13 ENTITIES TO ENTITIES...
  14. 14 SCENE GRAPH
  15. 15 ENTITIES IN A TREE STRUCTURE
  16. 16 SCENE MANAGEMENT
  17. 17 WE WANT TO BE ABLE THE TO SWITCH TO A SCENE
  18. 18 REACT NATIVE FOR GAME DEVELOPMENT?
  19. 19 NATIVE CONTROLS LOOK AND FEEL FOR EACH PLATFORM
  20. 20 IN GAME DEVELOPMENT...

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