Completed
Guidelines - GUI Toolkit
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Classroom Contents
Thinking Portable - How and Why to Make Your C++ Cross Platform
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- 1 Intro
- 2 Regular Cross-platform Releases
- 3 Cross Platform Code is Better!
- 4 More Standards Compliant
- 5 Future Resistant
- 6 More Tools Available
- 7 Static Analysis
- 8 Wider Customer Base
- 9 Guidelines - Build Tool
- 10 Guidelines - Choose Your Compilers
- 11 Guidelines. Choose Your Compilers
- 12 Guidelines - GUI Toolkit
- 13 Guidelines - Filesystem Access
- 14 Guidelines - Automated Builds
- 15 What If The Team Isn't convinced?
- 16 Unexpected Differences: Linking
- 17 Questions?
- 18 Jason Turner