Completed
- Tool Dev Tip: Read Unity's Source
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Classroom Contents
Intro to Tool Dev in Unity
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- 1 - Intro Twitch Partner Chatting
- 2 - Changing Grid Size
- 3 - Drawing a Cartesian Grid
- 4 - Gizmo Selection
- 5 - UI Events
- 6 - Tool Dev Tip: Read Unity's Source
- 7 - Position Handle
- 8 - Drawing a Polar Grid
- 9 - Snapping to a Polar Grid
- 10 - Saving Data Between Sessions
- 11 - Saving In Files
- 12 - Making a Prop Placement Tool
- 13 - Setting up the Editor Window
- 14 - Scene View Raycasting
- 15 - Spawn Radius, Count & Repaint Caveats
- 16 - Random Points in Disc
- 17 - What is Tangent Space?
- 18 - Cat Ears
- 19 - Design Patterns Rant
- 20 - Spawn Count Refresh
- 21 - Range Limiting
- 22 - Raycasting Points to Surface
- 23 - UI Deselection & Mouse Events
- 24 - Raycast from Cursor in Scene View
- 25 - Mouse Wheel to Change Radius
- 26 - Modifier Keys, Bitfields & Enum Flags
- 27 - Assignments!
- 28 - Making the Circle Match the Ground
- 29 - Outro
- 30 - Bad Teacher