Intro to Tool Dev in Unity - An Improvised Live Course

Intro to Tool Dev in Unity - An Improvised Live Course

Freya Holmér via YouTube Direct link

- ScriptableObjects vs Prefabs

12 of 23

12 of 23

- ScriptableObjects vs Prefabs

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Classroom Contents

Intro to Tool Dev in Unity - An Improvised Live Course

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  1. 1 - Thor
  2. 2 - What is a Tool Developer?
  3. 3 - Field Attributes
  4. 4 - Gizmos
  5. 5 - Managers & ExecuteAlways
  6. 6 - Handles & Editor Preprocessors
  7. 7 - Drawing Bezier Curves
  8. 8 - Material & Mesh Modification Pitfalls
  9. 9 - MaterialPropertyBlocks
  10. 10 - Coloring Gizmos & Handles
  11. 11 - ScriptableObjects
  12. 12 - ScriptableObjects vs Prefabs
  13. 13 - Making a Custom Inspector
  14. 14 - Serialization of Fields & Types
  15. 15 - Editor GUI, Layout & Styling
  16. 16 - Shader Forge
  17. 17 - Recorder Tool
  18. 18 - Inspector Fields manual version
  19. 19 - Inspector Fields SerializedProperty version
  20. 20 - Change Detection & Updating Objects
  21. 21 - MenuItem Object Snapping Script
  22. 22 - EditorWindow Snapping Tool
  23. 23 - Assignment! Advanced Snapping Tool

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