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Therapeutic
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Classroom Contents
How to Design for the Metaverse
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- 1 Intro
- 2 Overview
- 3 About me
- 4 About Illusion
- 5 Metaverse vs Web
- 6 Web 20 definition
- 7 Highspeed internet
- 8 Metaverse examples
- 9 Social experience
- 10 Gaming industry
- 11 Impact on all industries
- 12 Potential of the metaverse
- 13 What will be the role of creators
- 14 Design an overlay
- 15 Create meaningful connections
- 16 Immersive and social
- 17 IOT
- 18 Therapeutic
- 19 Social connection
- 20 Todos of creators
- 21 Create a familiar environment
- 22 Jack Ups Law
- 23 Skeuomorphism
- 24 User evolution
- 25 How to navigate
- 26 Interactions
- 27 Spatial Audio
- 28 Risk
- 29 Sharing
- 30 Impact
- 31 Ethical Failure
- 32 Accessibility
- 33 Conclusion
- 34 Thank you
- 35 Question