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Win game user interface
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Classroom Contents
How to Create a Car Racing Game in Unreal Engine 5 - Beginner Tutorial
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- 1 Support us :D
- 2 Introduction
- 3 Project Creation
- 4 What is a game?
- 5 Defining our game
- 6 Setting the rules of the game
- 7 Create a checkpoint
- 8 Driving mechanics
- 9 Timed Checkpoints
- 10 HUD
- 11 Animation when time is added
- 12 Trigger the time added animation
- 13 Change the level materials
- 14 Create tools to decorate the map faster
- 15 Create a spline base solution for the curves of the track
- 16 Adding and decorating the checkpoints
- 17 Using the foliage tool to add tree trunks
- 18 Using the foliage tool to add trees
- 19 Working with decals
- 20 Physics actors to increase the difficulty of the game
- 21 Adding the car engine sound
- 22 Adding a car brake sound
- 23 Adding car crash sounds
- 24 Add Camera Shakes when the car crashes
- 25 Polishing the checkpoints with SFX and validations
- 26 Changing the way the game start using the level blueprint
- 27 Changing the way the game ends
- 28 Using sequencer to enhance the game win
- 29 Win game user interface
- 30 Lose game interface and sequence
- 31 Creating an executable file by packaging the project
- 32 Common problem when you package the game for the first time
- 33 Finish the packaging
- 34 Fixing the asphalt material and Conclusions