How to Create a Car Racing Game in Unreal Engine 5 - Beginner Tutorial

How to Create a Car Racing Game in Unreal Engine 5 - Beginner Tutorial

UNF Games via YouTube Direct link

Using the foliage tool to add trees

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18 of 34

Using the foliage tool to add trees

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How to Create a Car Racing Game in Unreal Engine 5 - Beginner Tutorial

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  1. 1 Support us :D
  2. 2 Introduction
  3. 3 Project Creation
  4. 4 What is a game?
  5. 5 Defining our game
  6. 6 Setting the rules of the game
  7. 7 Create a checkpoint
  8. 8 Driving mechanics
  9. 9 Timed Checkpoints
  10. 10 HUD
  11. 11 Animation when time is added
  12. 12 Trigger the time added animation
  13. 13 Change the level materials
  14. 14 Create tools to decorate the map faster
  15. 15 Create a spline base solution for the curves of the track
  16. 16 Adding and decorating the checkpoints
  17. 17 Using the foliage tool to add tree trunks
  18. 18 Using the foliage tool to add trees
  19. 19 Working with decals
  20. 20 Physics actors to increase the difficulty of the game
  21. 21 Adding the car engine sound
  22. 22 Adding a car brake sound
  23. 23 Adding car crash sounds
  24. 24 Add Camera Shakes when the car crashes
  25. 25 Polishing the checkpoints with SFX and validations
  26. 26 Changing the way the game start using the level blueprint
  27. 27 Changing the way the game ends
  28. 28 Using sequencer to enhance the game win
  29. 29 Win game user interface
  30. 30 Lose game interface and sequence
  31. 31 Creating an executable file by packaging the project
  32. 32 Common problem when you package the game for the first time
  33. 33 Finish the packaging
  34. 34 Fixing the asphalt material and Conclusions

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