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High Performance in Android
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- 1 Intro
- 2 How did we start
- 3 What is performance
- 4 What does it mean
- 5 Energy battery
- 6 Programming pattern
- 7 Security
- 8 Debugging
- 9 User engagement
- 10 Responsiveness
- 11 Error
- 12 Long operations
- 13 Background operations
- 14 Splatter screen
- 15 Services
- 16 DBMS
- 17 Networking
- 18 MPSC
- 19 Layout
- 20 CoreView
- 21 Layouts
- 22 Merge Layout
- 23 ComplexView
- 24 Butterknife
- 25 Hierarchy viewer
- 26 Emulator
- 27 Memory
- 28 Good or bad
- 29 Which is more expensive
- 30 Humans are readable
- 31 Calculate surface
- 32 Indepth annotation
- 33 Start right from the beginning
- 34 Always try to do this
- 35 Static variables
- 36 String buffer
- 37 Huge database
- 38 Static fields
- 39 Memory leaks
- 40 Weak references
- 41 evan
- 42 Spreading
- 43 Loaders
- 44 Tasks
- 45 Path Loader
- 46 Syntax Loader
- 47 Service
- 48 Intent Services
- 49 Network
- 50 Network types
- 51 Around queue
- 52 Catching responses
- 53 Modified
- 54 Exponential
- 55 Feedback