Haxe - An Understated Powerhouse for Software Development

Haxe - An Understated Powerhouse for Software Development

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Introduction

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1 of 51

Introduction

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Classroom Contents

Haxe - An Understated Powerhouse for Software Development

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  1. 1 Introduction
  2. 2 What is Haxe
  3. 3 Challenges in game development
  4. 4 Flexibility
  5. 5 Dead Cells
  6. 6 Armory
  7. 7 Car
  8. 8 Vanilla
  9. 9 Functional programming
  10. 10 Why compile Haxe
  11. 11 No more breaks
  12. 12 I think about it
  13. 13 Its kind of nice
  14. 14 Loops
  15. 15 Multidimensional arrays
  16. 16 Expression
  17. 17 String Maps
  18. 18 Expressions
  19. 19 Expressions in other languages
  20. 20 JavaScript
  21. 21 Optional training
  22. 22 Onetoone mapping
  23. 23 Data types
  24. 24 Abstract
  25. 25 Static extensions
  26. 26 Static analyzer
  27. 27 Generate JavaScript
  28. 28 Optimize Code
  29. 29 Inline
  30. 30 Cogeneration
  31. 31 Hacks
  32. 32 GPU code
  33. 33 Different API languages
  34. 34 Hacking shading
  35. 35 Performance optimizations
  36. 36 Portability
  37. 37 Compile Time
  38. 38 Run Time
  39. 39 Uncomfort Voting
  40. 40 Runtime Assets
  41. 41 Interface of Issues
  42. 42 Config Files
  43. 43 Tight coupling
  44. 44 Creating static fields
  45. 45 Macros
  46. 46 Compiler output
  47. 47 Crossplatform development
  48. 48 Is it a good fit
  49. 49 Haxe demo
  50. 50 C vs JavaScript
  51. 51 Macro

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