Completed
- Lattice Deformer
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Classroom Contents
Hard Surface Doom-Style Prop Modeling Techniques - ZModeler, Fusion, and Kitbashing
Automatically move to the next video in the Classroom when playback concludes
- 1 - Intro
- 2 - Myxlplyx Breakdown
- 3 - Knife Brush Shapes
- 4 - Lattice Deformer
- 5 - Spotlight Snapshot 3D boolean
- 6 - Live Boolean to ZRemesh Hard surface
- 7 - Rough Dynamesh Blockout
- 8 - Chain
- 9 - Skull
- 10 - Spout
- 11 - Backface masking and Infinite depth
- 12 - Splitting up Shapes
- 13 - Thick Skin
- 14 - Grab Cad
- 15 - McMaster-Carr
- 16 - Hard Surface Kitbash Brushes
- 17 - ZRemesh Hard Surface Objects
- 18 - ZSphere Rebuild
- 19 - Primitive Rebuild
- 20 - Topology Brush Rebuild
- 21 - ZModeler Extrude Rebuild
- 22 - Mesh Fusion
- 23 - ZRemesher Guides and Panel Loops