Hard Surface Doom-Style Prop Modeling Techniques - ZModeler, Fusion, and Kitbashing

Hard Surface Doom-Style Prop Modeling Techniques - ZModeler, Fusion, and Kitbashing

Michael Pavlovich via YouTube Direct link

- Intro

1 of 23

1 of 23

- Intro

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Hard Surface Doom-Style Prop Modeling Techniques - ZModeler, Fusion, and Kitbashing

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  1. 1 - Intro
  2. 2 - Myxlplyx Breakdown
  3. 3 - Knife Brush Shapes
  4. 4 - Lattice Deformer
  5. 5 - Spotlight Snapshot 3D boolean
  6. 6 - Live Boolean to ZRemesh Hard surface
  7. 7 - Rough Dynamesh Blockout
  8. 8 - Chain
  9. 9 - Skull
  10. 10 - Spout
  11. 11 - Backface masking and Infinite depth
  12. 12 - Splitting up Shapes
  13. 13 - Thick Skin
  14. 14 - Grab Cad
  15. 15 - McMaster-Carr
  16. 16 - Hard Surface Kitbash Brushes
  17. 17 - ZRemesh Hard Surface Objects
  18. 18 - ZSphere Rebuild
  19. 19 - Primitive Rebuild
  20. 20 - Topology Brush Rebuild
  21. 21 - ZModeler Extrude Rebuild
  22. 22 - Mesh Fusion
  23. 23 - ZRemesher Guides and Panel Loops

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