Completed
- Hiding Polygons/Polygon Visibility
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Classroom Contents
Getting Started with Sculpting - ZBrush for Beginners Tutorial
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- 1 - Opening ZBrush for the first time
- 2 - Clearning the Canvas
- 3 - Edit Mode
- 4 - Navigation
- 5 - Saving Document, ZTool, ZProject
- 6 - UI Overview
- 7 - Polymesh3D
- 8 - Brush Size/Draw Size
- 9 - Best Brushes
- 10 - Dynamic Brush Size
- 11 - Wireframe View/Polyframe
- 12 - Subdivisions
- 13 - Dynamesh
- 14 - Undo History
- 15 - Trim Brushes
- 16 - Symmetry
- 17 - Sculpting Theory
- 18 - Matcaps/Materials
- 19 - Mirror and Weld
- 20 - Mirror Deformation
- 21 - Radial Symmetry
- 22 - Subtools
- 23 - Moving, Scaling and Rotating
- 24 - Solo/Isolate Selected
- 25 - Hiding Polygons/Polygon Visibility
- 26 - Splitting Your Model Group Split
- 27 - Masking
- 28 - Layers
- 29 - ZSpheres