Getting Started with Sculpting - ZBrush for Beginners Tutorial

Getting Started with Sculpting - ZBrush for Beginners Tutorial

FlippedNormals via YouTube Direct link

- Sculpting Theory

17 of 29

17 of 29

- Sculpting Theory

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Getting Started with Sculpting - ZBrush for Beginners Tutorial

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  1. 1 - Opening ZBrush for the first time
  2. 2 - Clearning the Canvas
  3. 3 - Edit Mode
  4. 4 - Navigation
  5. 5 - Saving Document, ZTool, ZProject
  6. 6 - UI Overview
  7. 7 - Polymesh3D
  8. 8 - Brush Size/Draw Size
  9. 9 - Best Brushes
  10. 10 - Dynamic Brush Size
  11. 11 - Wireframe View/Polyframe
  12. 12 - Subdivisions
  13. 13 - Dynamesh
  14. 14 - Undo History
  15. 15 - Trim Brushes
  16. 16 - Symmetry
  17. 17 - Sculpting Theory
  18. 18 - Matcaps/Materials
  19. 19 - Mirror and Weld
  20. 20 - Mirror Deformation
  21. 21 - Radial Symmetry
  22. 22 - Subtools
  23. 23 - Moving, Scaling and Rotating
  24. 24 - Solo/Isolate Selected
  25. 25 - Hiding Polygons/Polygon Visibility
  26. 26 - Splitting Your Model Group Split
  27. 27 - Masking
  28. 28 - Layers
  29. 29 - ZSpheres

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