Completed
Importing head reference plane
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Classroom Contents
Creating Character Models from Concept Art - Part 1
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- 1 Importing body reference plane
- 2 Establishing base body proportions
- 3 Importing head reference plane
- 4 Establishing face proportions using sliders
- 5 Fix blink shapes
- 6 Adjusting eye occlusion mesh
- 7 Sending CC3 base to ZBrush for sculpting
- 8 Sculpting character in ZBrush
- 9 Using GoZ to send character sculpt from ZBrush into CC3
- 10 Testing poses from the content library