Finding Harmony in Anime Style and Physically Based Rendering

Finding Harmony in Anime Style and Physically Based Rendering

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Introduction

1 of 25

1 of 25

Introduction

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Classroom Contents

Finding Harmony in Anime Style and Physically Based Rendering

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  1. 1 Introduction
  2. 2 Extraordinary Ones: Mirage
  3. 3 Outline
  4. 4 Anime Art Style
  5. 5 2D Sprites
  6. 6 Cel Shading Character Details
  7. 7 Cel Shading Limitations
  8. 8 Physically based rendering
  9. 9 Integrate with complex materials
  10. 10 GBuffer Layout
  11. 11 Main Light
  12. 12 Dynamic Light
  13. 13 Flat Face
  14. 14 Reweighted Light
  15. 15 Manipulate Skin Color
  16. 16 Adaptive Shadow System
  17. 17 Hair Shadow Proxy
  18. 18 Partial Shadow
  19. 19 Hair Anisotropic Specular
  20. 20 See-Through Hair
  21. 21 Multi-layered Transparency
  22. 22 Silhouette Lines
  23. 23 Adaptive Facial Modifier
  24. 24 In-game LookDev Pipeline
  25. 25 Summary

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