Easy Facial Rig in ZBrush with Face Tools - Polypainting Texture Sets - Part 4

Easy Facial Rig in ZBrush with Face Tools - Polypainting Texture Sets - Part 4

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- Adjusting More Realistic Colors with Adjust Color

8 of 10

8 of 10

- Adjusting More Realistic Colors with Adjust Color

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Easy Facial Rig in ZBrush with Face Tools - Polypainting Texture Sets - Part 4

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  1. 1 - Overview
  2. 2 - Converting Maps to PolyPaint
  3. 3 - Painting some Details
  4. 4 - Tweaking the Brush settings for more realistic effect
  5. 5 - Enhancing the High-Frequency Details
  6. 6 - Automating Masking Process
  7. 7 - Mask Peaks and Valleys
  8. 8 - Adjusting More Realistic Colors with Adjust Color
  9. 9 - Updating the Colors and Texture from ZBrush to CC4
  10. 10 - Final Texture

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