Easy Character Rigging, Simple and Stylized - Blender 2.92

Easy Character Rigging, Simple and Stylized - Blender 2.92

Joey Carlino via YouTube Direct link

Getting the Mesh to Deform

20 of 28

20 of 28

Getting the Mesh to Deform

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Easy Character Rigging, Simple and Stylized - Blender 2.92

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  1. 1 Intro
  2. 2 Summary
  3. 3 Simplify
  4. 4 Straightening the Arm
  5. 5 Mesh Density
  6. 6 Mirror Issues
  7. 7 Armature Display Options
  8. 8 Building the Armature
  9. 9 Parenting Bones
  10. 10 Bone Axis
  11. 11 Bone Roll
  12. 12 Naming
  13. 13 Inverse and Forward Kinematics
  14. 14 Building Controller Bones
  15. 15 IK Constraint Setup
  16. 16 IK Issues
  17. 17 Inherit Rotation
  18. 18 Symmetrizing
  19. 19 Non-deforming Bones
  20. 20 Getting the Mesh to Deform
  21. 21 Weight Painting Concepts
  22. 22 Lock Object Modes
  23. 23 Weights and Tool Options
  24. 24 Weight Painting Cont.
  25. 25 Posing Tips
  26. 26 Flipping a Pose
  27. 27 Root Bone and Issues
  28. 28 Outro

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