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Summary
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Classroom Contents
Easy Character Rigging, Simple and Stylized - Blender 2.92
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- 1 Intro
- 2 Summary
- 3 Simplify
- 4 Straightening the Arm
- 5 Mesh Density
- 6 Mirror Issues
- 7 Armature Display Options
- 8 Building the Armature
- 9 Parenting Bones
- 10 Bone Axis
- 11 Bone Roll
- 12 Naming
- 13 Inverse and Forward Kinematics
- 14 Building Controller Bones
- 15 IK Constraint Setup
- 16 IK Issues
- 17 Inherit Rotation
- 18 Symmetrizing
- 19 Non-deforming Bones
- 20 Getting the Mesh to Deform
- 21 Weight Painting Concepts
- 22 Lock Object Modes
- 23 Weights and Tool Options
- 24 Weight Painting Cont.
- 25 Posing Tips
- 26 Flipping a Pose
- 27 Root Bone and Issues
- 28 Outro