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__ IMM, Brush Settings
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Classroom Contents
Spooky Scene Workflows - Detailing and Props - Week 2
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- 1 Waiting Loop
- 2 Welcome
- 3 Housekeeping
- 4 Insert Multi Mesh, IMM, Brushes
- 5 __ Texture Off, Apply to all
- 6 __ Example IMM Brushstroke
- 7 __ IMM, Brush Settings
- 8 __ Low Poly to Substance, UV
- 9 __ Create an IMM Brush, Draw direction
- 10 __ Append active mesh to IMM
- 11 __ Camera Angle dependent, TOP
- 12 __ Delete a single IMM object
- 13 __ Gizmo positioning before creating IMM
- 14 __ Naming Conventions for Substance
- 15 __ IMM Curve Brush, Top, Orientation
- 16 __ Array Mesh to Preview
- 17 __ SubTools and single Object UVs
- 18 __ Turn on Curve Mode
- 19 __ Modifiers Brush to tweak the IMM, Curve
- 20 __ Stroke, Curve Modifiers
- 21 __ Overlap, InsertMesh, CurveMode, click refresh
- 22 __ Control for the fly-out information
- 23 __ SubTool, Split Unmasked Points
- 24 __ Auto Groups, Adjust elements
- 25 __ Creating an Alternative IMM
- 26 Q Changing the Cam View, Icon
- 27 __ Modifiers, IMM, Variations, random
- 28 Scene, ZSphere Border Technique
- 29 __ Positioning ZSpheres, Draw-mode
- 30 __ Adaptive Skin, DynaMesh
- 31 __ PolyGroup, Polyloop
- 32 __ Curve Mode, Frame Mesh, Crease
- 33 __ Curve, Tab to IMM, Curve
- 34 __ Add IMM to IMM, Modular
- 35 Scene, Low-Poly, Pathway Stones
- 36 __ Simple example
- 37 __ Split Path, Position elements
- 38 Scene, ArrayMesh for Door
- 39 __ Door frame, stones [1]
- 40 __ Wood door
- 41 __ Intersect shape, door
- 42 __ Sculpting a wood beam
- 43 __ Array Mesh, repetitions
- 44 __ Door frame, stones [2]
- 45 __ Frame Mesh
- 46 Next Episode
- 47 Check out ZBrush live streams
- 48 Wrapping up, thanks and bye