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Classroom Contents
Designing Real Life-Inspired Figures and Fictional Characters - Part 2
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- 1 Start
- 2 Getting started - sharing favorite cartoons
- 3 Chioma’s process for choosing a color palette
- 4 Chioma’s workflow - basic shapes with the curvature pen tool
- 5 Incorporating shape language
- 6 Chioma and Val’s graphic design experience
- 7 Environment vs. character illustrations
- 8 Most interesting client requests
- 9 Working on the wardrobe for the character
- 10 Positive work experiences
- 11 Client and contract experiences
- 12 Pricing advice
- 13 Working for exposure and art tests
- 14 Getting the conversation started about fair pay
- 15 Pricing - ethical guidelines, pricing rates
- 16 Overcoming pricing fears
- 17 Artist Spotlight of Natalia Yamshchikova https://www.behance.net/natalya_yamshchikova
- 18 Adding more textures to the character
- 19 Wrap-up and recap