Designing for Performance

Designing for Performance

Devoxx via YouTube Direct link

Telemetry

31 of 34

31 of 34

Telemetry

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Designing for Performance

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  1. 1 Introduction
  2. 2 Performance
  3. 3 throughput
  4. 4 response time
  5. 5 Scalability
  6. 6 Queue Theory
  7. 7 Universal Scalability Law
  8. 8 Logging Frameworks
  9. 9 Clean Code Movement
  10. 10 Representation
  11. 11 Code
  12. 12 Design Principles
  13. 13 Dijkstra
  14. 14 Design Basics
  15. 15 Feature Envy
  16. 16 Implementing Btrees
  17. 17 Relationships
  18. 18 Data Structures
  19. 19 Botching
  20. 20 Simple Example
  21. 21 Branches
  22. 22 Simple stuff
  23. 23 Loops
  24. 24 Why Does This Matter
  25. 25 Major Loops
  26. 26 Composition
  27. 27 Inlining
  28. 28 Set Theory
  29. 29 Jam Hitch
  30. 30 Continuous Integration
  31. 31 Telemetry
  32. 32 Motor Racing
  33. 33 Open Source
  34. 34 Summary

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