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toy problem
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Classroom Contents
Computational Principles Underlying the Learning of Sensorimotor Repertoires
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- 1 Intro
- 2 Overview
- 3 Question
- 4 Rules for motor memories
- 5 Followthrough
- 6 Followthrough replication
- 7 Tool use
- 8 Learning tools
- 9 Control points
- 10 generative model
- 11 model details
- 12 toy problem
- 13 Spontaneous recovery
- 14 Memory updating
- 15 Single trial learning
- 16 Savings
- 17 Explicit implicit learning
- 18 Conclusion