Create High-Fidelity Designs and Prototypes in Figma

Create High-Fidelity Designs and Prototypes in Figma

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03 Welcome To Week 1

3 of 63

3 of 63

03 Welcome To Week 1

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Classroom Contents

Create High-Fidelity Designs and Prototypes in Figma

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  1. 1 01 Introduction To Course 5 Create High Fidelity Designs & Prototypes in Figma
  2. 2 02 Kunal My Journey To UX
  3. 3 03 Welcome To Week 1
  4. 4 04 Introduction To Mockups
  5. 5 05 Chikezie Transition From Low Fidelity To High Fidelity Designs
  6. 6 06 Introduction To Foundational Elements of Visual Design
  7. 7 07 Typography In UX Design
  8. 8 08 The Importance of Typography
  9. 9 09 Color In UX Design
  10. 10 10 Iconography in UX Design
  11. 11 11 Introduction To Layouts
  12. 12 12 Use Grids To Guide Layouts
  13. 13 13 Use Containment in Layouts
  14. 14 14 Use Negative White Space In Layouts
  15. 15 15 Wrap Up Starting To Create Mockups
  16. 16 16 Welcome To Week 2
  17. 17 17 Emphasis in UX Design
  18. 18 18 Hierarchy in UX Design
  19. 19 19 Scale & Proportion in UX Design
  20. 20 20 Unity & Variety in UX Design
  21. 21 21 Apply Gestalt Principles To Mockups
  22. 22 22 Reflect On Your Progress
  23. 23 23 Wrap Up Applying Visual Design Principles To Mockups
  24. 24 24 Welcome To Week 3
  25. 25 25 Introduction To Design Systems
  26. 26 26 Benefits Of Design Systems
  27. 27 27 Googles Design System Material Design
  28. 28 28 Shopifys Design System Polaris
  29. 29 29 Create A Sticker Sheet in Figma
  30. 30 30 Use A Design System Library in Figma
  31. 31 31 Shabi Consider Assistive Technologies When Working in Design Systems
  32. 32 32 Wrap Up Exploring Design Systems
  33. 33 33 welcome to week 4
  34. 34 34 Give & Receive Feedback As A UX Designer
  35. 35 35 The Basics Of Design Critique Sessions
  36. 36 36 Best Practices For Design Critique Sessions
  37. 37 37 Kunal My Experience With Design Critique Sessions
  38. 38 38 Introduction To A Mock Crit Session
  39. 39 39 Observe A Mock Crit Session
  40. 40 40 Turn Crit Session Feedback into Actions
  41. 41 41 Iterate On Mockups Based On Feedback From Crit Sessions
  42. 42 42 Wrap Up Participating in Design Critique Sessions
  43. 43 43 Welcome To Week 5
  44. 44 44 Introduction To High Fidelity Prototypes
  45. 45 45 Create A High Fidelity Prototype in Figma
  46. 46 46 Gestures & Motion in UX Design
  47. 47 47 Add Gestures & Motion in Figma
  48. 48 48 Accessibility Considerations For Gestures & Motion
  49. 49 49 Jen Design With Accessibility in Mind
  50. 50 50 Learn From Figma Prototype Interactions & Feedback
  51. 51 51 Wrap Up Creating High Fidelity Prototypes
  52. 52 52 Welcome To Week 6
  53. 53 53 Plan A UX Research Study
  54. 54 54 Conduct A Usability Study
  55. 55 55 Analyze & Synthesize Usability Study Results
  56. 56 56 Iterate On High Fidelity Designs
  57. 57 57 Identify When A Design Is Complete
  58. 58 58 Document & Share Designs
  59. 59 59 Hand Off Designs For Production
  60. 60 60 Learn From Figma Prepare For Hand Off
  61. 61 61 Create A Case Study For Your Portfolio Project
  62. 62 62 Wrap Up Testing & Iterating On Designs
  63. 63 63 Congratulations On Completing Course 5 Create High Fidelity Designs and

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