Component Programming in the D Programming Language

Component Programming in the D Programming Language

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Reusable Software

2 of 17

2 of 17

Reusable Software

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Component Programming in the D Programming Language

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  1. 1 Introduction
  2. 2 Reusable Software
  3. 3 What is a Component?
  4. 4 Files and Filters
  5. 5 Not Perfect
  6. 6 Rather Than An Assembly Line
  7. 7 The Next Design
  8. 8 Back To The Drawing Board
  9. 9 Summing Up Requirements
  10. 10 Read From stdin, Write to stdout
  11. 11 Forward Range
  12. 12 Bidirectional Range
  13. 13 Random Access Range
  14. 14 Using a Template
  15. 15 Current Status
  16. 16 Reducers
  17. 17 Language Features Needed

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